
With loading times often crossing the one minute mark on consoles, this is significant.
#PCGAMER BEST GAMES OF 2017 SO FAR PC#
You will be going back and forth between areas often and the rapid loading times on PC help make for a more pleasant experience all around. Loading a new level on PC requires very little time - and this is important as the design of the game focuses on a large interconnected space station. With Prey installed to an SSD or even a slower mechanical drive, loading times are a mere fraction of what you get on consoles.

The PC version also offers a more user-friendly experience all-round.
#PCGAMER BEST GAMES OF 2017 SO FAR PRO#
Here's our complete video breakdown of Prey on PC, PS4, Xbox One - and indeed a quick look at the non-existent PS4 Pro support. That was an issue we highlighted in our initial Prey demo report, and while Arkane has tweaked deadzones, the Sony platform's rendition of the game clearly needs further work. The higher frame-rate ensures a crisper response than the Xbox One version, and it feels dramatically better in every way to the PlayStation 4 game, which can feel laggy and lumpen by comparison. As we discussed earlier this week, the ability to hit 1080p60 gameplay at decent settings on a budget-orientated gaming PC ensures that the feel of the game can remain a class above, even if you're using relatively meagre components. Then there's the level of optimisation built into the PC version. In addition, Prey offers native support for the Steam controller which works brilliantly here. In terms of UI, Arkane offers PC users an enhanced interface which takes advantage of the classic keyboard/mouse combo. Key combat beats - battling the Mimics, specifically - are built around a twitch shooter mechanic that works best at 60fps or higher, and feels better still with mouse and keyboard.

For the full-fat Prey experience, PC is the only way to play.Įven core elements of the game's design seem to be built around the kind of high frame-rate experience that the consoles do not deliver. The evidence strongly suggests that PC may well be the lead platform here, and the improvements are dramatic. But having spent a few days looking at the console and PC versions of Arkane Austin's Prey, one thing is clear - this title bucks the trend. The die has been cast for the current generation of gaming - multi-platform games are built from the ground up with consoles in mind, with only limited gains when ported over to PC: higher frame-rates, larger resolutions and perhaps a 4K texture pack.
